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welcome
you have reached the somewhat ambitious homepage of
daniel
fallman, researcher and interaction designer.
yes,
blink! during the fall of 2008, i will be
working 24/7 on setting up a completely new
design research lab in umea within the interactive
institute framework, focusing
on interaction design for industrial application!
i'm research director at
umeå institute of design at umea university, directing and leading
umea design research group and building up
and supervising a new ph.d. program in design research.
i also hold an associate professorship (sw. 'docent') in the
department of informatics
at the same university.
in the spring of 2008, i was visiting professor
with the hci group in the computer science
department at
stanford
university.
the town of umea, of course, is located in
northern sweden,
though i live on the coast, in tranquil strömbäck.
contact information
e-mail is generally the preferred means of communication since i am often in between
places. contact information is as follows:
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publications
please click here for a full
list of publications.
design projects
i find myself involved in quite a number of design projects, too, often leading multi-disciplinary teams.
check out the portfolio page for
info on some of these (i struggle to keep this somewhat up to date).
there's also more recent information here
about our work in the umea design research group.
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research overview
i'm into quite a lot of different things, like sushi,
taking the dog for a run, scuba diving, music, italy, diy, and so on,
but when it comes to stuff i do at the office,
that would be interaction design,
human-centered design,
mobile interaction,
design theory and
practice and their relationship, and
philosophy of technology.
i also try to keep at least one eye on what's going on in graphical design,
typography,
programming and software development,
ubiquitous computing,
information visualization,
and continental philosophy,
especially phenomenology.
in terms of community, i belong to
human-computer interaction (hci), and
perhaps even more accurately so to its design wing,
interaction design. some see interaction design as something very different from hci. i don't.
i rather think of interaction design as an improved perspective on what hci is all about. to me, the current interest in interaction design is a sign of health,
reflecting that hci might finally be recovering from its bad case of cognitivism and slowly reinventing itself
as the design discipline it has always been.
what i do
i conduct and lead design-oriented research projects
in umea design research group, supervise ph.d. students, and
carry out theoretical and academic research in hci, interaction design, and design research. right now, i have a particular interest
in trying to work out the intricate triangular relationship between design practice (i.e. designing stuff that works and fits), explorative design (i.e.
designing what's possible or ideal), and design studies (i.e. making sense of and generalizing design).
my ph.d. work addressed the design and use of mobile information technology,
with a particular focus on developing novel, alternative interaction styles; taking off from a theroretical interest in the concepts of embodiment
and engagement.
in this, i have a theoretical curiosity with aspects of the phenomenological discourse,
primarily drawing on
merleau-ponty,
ihde,
borgmann,
and, obviously, on the notorious
heidegger.
in the making
currently, my own research is focused on two projects:
first, i'm updating and extending my previous work in the area of post-desktopian computing (e.g. ubiquitous computing and mobile computing). my approach
is from the perspective of phenomenological thought, focusing on issues of meaning, involvement, engagement, and embodiment.
second, with erik stolterman, i am working on
sketching techniques aimed specifically for interaction designers that may or may not have traditional sketching skills in their repertoire.
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